Alright then! My HP hero asset work is completed. Initially I concepted this piece with the idea that it would have many moving arms towards the front. As I moved into the final block out stage I felt the design leaned more towards a welding gun/arm of sorts a bit better. From here its a matter of creating the low poly, unwrap, and textures. I will be documenting the rest of the work on a thread I made over at polycount for anyone who might be interested :D
http://www.polycount.com/forum/showthread.php?t=117364 Cheers!
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Aaron WalkerThis is my blog, where I blog about my blogging bloggy blog. Archives
June 2014
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